Are you fascinated by the quest of using real-time environmental data to drive change, like a game?
Sign up for our free monthly "Fitbit for the Planet" video hangout on the first Tuesday of the month at 6pm PST.
Next Video Hangout
April 7th 2020 6PM PST / 9PM EST
I'm workin' on it
Previous "Fitbit for the Planet"guests
Systems Ecologist, Paul Sears Professor of Environmental Studies and Biology, Oberlin College.
Jesse Schell Distinguished Professor of Entertainment Technology, Carnegie Mellon University; CEO of Schell Games; Author of The Art of Game Design
Jesse Schell is the CEO of Schell Games, a team of one hundred twenty-five people in Pittsburgh, PA who strive to make the world’s greatest educational and entertainment games, including Yale Medical's PlayForward: Elm City Stories, Water Bears VR, HoloLAB Champions, the Daniel Tiger’s Neighborhood games, and Happy Atoms. Schell Games has long been committed to making "transformational games," or games that change players for the better. Using the Transformational Framework, the company develops these games with a detailed, practical pre-production process built around a set of exploratory questions that maximizes the potential for players to change in a specific way that transfers and persists beyond the play session.
Jesse also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation projects for both entertainment and education, but he is best known for his award-winning book The Art of Game Design: A Book of Lenses and his predictions about the future of gaming technology. He is a previous chair of the International Game Developers Association and former Creative Director of the Disney Virtual Reality Studio.
Naomi Augustine-Lee, Lead of Innovation, Spatial Computing, Magic Leap.